Golang 常用函数
数学
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func max(a, b int) int {
if a > b {
return a
}
return b
}
func min(a, b int) int {
if a < b {
return a
}
return b
}
func abs(x int) int {
if x < 0 {
return -x
}
return x
}
func SumInts(values ...int) int {
if len(values) == 0 {
return 0
}
var result int
for _, valueElem := range values {
result += valueElem
}
return result
}
func MaxInts(values ...int) int {
if len(values) == 0 {
panic(valuesIsEmptyMsg)
}
hitVal := values[0]
for i := 1; i < len(values); i++ {
if values[i] > hitVal {
hitVal = values[i]
}
}
return hitVal
}
func MinInts(values ...int) int {
if len(values) == 0 {
panic(valuesIsEmptyMsg)
}
hitVal := values[0]
for i := 1; i < len(values); i++ {
if values[i] < hitVal {
hitVal = values[i]
}
}
return hitVal
}
切片
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func Contains[T comparable](s []T, v T) bool {
for _, vv := range s {
if vv == v {
return true
}
}
return false
}
func ContainsAll[T comparable](s []T, v []T) bool {
set := make(map[T]struct{}, len(s))
for _, vv := range s {
set[vv] = emptyStruct
}
var exists bool
for _, vv := range v {
_, exists = set[vv]
if !exists {
return false
}
}
return true
}
func All[T any](s []T, fn func(v T) bool) bool {
if len(s) == 0 {
return true
}
for _, elem := range s {
if !fn(elem) {
return false
}
}
return true
}
func Any[T any](s []T, fn func(v T) bool) bool {
if len(s) == 0 {
return false
}
for _, elem := range s {
if fn(elem) {
return true
}
}
return false
}
func Shuffle[T any](s []T) []T {
newS := make([]T, len(s), len(s))
copy(newS, s)
for i := range newS {
j := rand.Intn(i + 1)
newS[i], newS[j] = newS[j], newS[i]
}
return newS
}
字符串
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func reverseString(s string) string {
runes := []rune(s)
length := len(runes)
for i, j := 0, length-1; i < j; i, j = i+1, j-1 {
runes[i], runes[j] = runes[j], runes[i]
}
return string(runes)
}
func reverse(slice []int) {
for i, j := 0, len(slice)-1; i < j; i, j = i+1, j-1 {
slice[i], slice[j] = slice[j], slice[i]
}
}
func Shuffle(s string) string {
if s == "" {
return s
}
runes := []rune(s)
index := 0
for i := len(runes) - 1; i > 0; i-- {
index = rand.Intn(i + 1)
if i != index {
runes[i], runes[index] = runes[index], runes[i]
}
}
return string(runes)
}
堆
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type InitHeap []int
func (hp InitHeap) Len() int { return len(hp) }
func (hp InitHeap) Less(i, j int) bool { return hp[i] < hp[j] }
func (hp InitHeap) Swap(i, j int) { hp[i], hp[j] = hp[j], hp[i] }
func (hp *InitHeap) Push(x interface{}) {
*hp = append(*hp, x.(int))
}
func (hp *InitHeap) Pop() interface{} {
old := *hp
n := len(old)
x := old[n-1]
*hp = old[:n-1]
return x
}
链表和树
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type TreeNode struct {
Val int
Left *TreeNode
Right *TreeNode
}
type ListNode struct {
Val int
Next *ListNode
}
type Node struct {
Val int
Children []*Node
}
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